AI Insights · Timothy · October 2024
Top 5 Hasbro Games on Android in Brazil: Q3 2024 Performance
Discover the performance trends of the top 5 Hasbro games on Android in Brazil during Q3 2024, with insights on downloads, revenue, and active user engagement.
During the third quarter of 2024, the top Hasbro games on the Android platform in Brazil showed notable trends in downloads, revenue, and active user engagement. This analysis, based on data from Sensor Tower, highlights the performance of these popular games.
World of Peppa Pig: Kids Games saw a significant increase in downloads, starting at approximately 9.7K in early July and peaking at around 42.6K by the end of September. Revenue showed some fluctuations, with a peak at $442 in early July and a steady close at $389 by the end of the quarter. The game maintained a strong weekly active user base, starting from 68.7K and reaching over 108K by the quarter's end.
PJ Masks™: Power Heroes experienced a gradual decline in downloads, beginning the quarter with about 16.7K and ending at 13K. Revenue remained relatively low and stable, fluctuating around $30 to $48 throughout the quarter. Weekly active users remained consistent, hovering around 188K to 194K.
MONOPOLY GO! demonstrated strong revenue generation, with figures ranging from $9.2K to a high of $15.3K by the start of September. Downloads began at approximately 10.4K, with minor fluctuations, and ended slightly lower at 11.5K. Active users showed a slight decline, starting at 33.9K and ending at approximately 29.6K.
My Little Pony Rainbow Runners had a relatively stable download pattern, starting from 9.5K and slightly declining to around 7.5K by the end of September. Revenue was modest, peaking at $146 in early July and gradually decreasing to $58. Active users showed a gentle decline from 23.3K to 19.4K.
My Little Pony: Magic Princess experienced a notable peak in downloads at 20.7K in early September, after starting at 6K. Revenue showed variability, with a notable peak at $536 in early July and ending at $383. Active users fluctuated, reaching a high of 152.9K in early September before declining to 88.9K by the quarter's close.
For more detailed insights into these games' performances and other industry trends, visit Sensor Tower.